| thekitchensink said: Come on, did anyone here seriously not expect this? Both games look fantastic, despite their obvious doctoring of the Gears shots. From a certain point of view (and this is coming from a Gears fanatic), I could see how some would find Resistance 2 somewhat better (seemingly better lighting shadow effects, since Gears is taking place in an extremely well-lit canyon, and a few other things). But Gears also has advantages, such as rendering a much bigger environment with the game rendering dozens if not hundreds of enemies (granted, it's on-rails and they may not be as detailed as regular enemies up close). We also need to take into account that Killzone has had FOUR YEARS(!) of development time vs. Gears' one. Question: Do we know anything about the framerate for either game? Gears looked like 60 to me, but I could be wrong, and I haven't watched the Killzone one yet. |
Killzone 2 looks smooth, but you honestly can't tell what the framerate is until you play it on a television.
The only thing that I've seen K2 do amazingly well so far is lighting. The textures are good, but nothing I haven't seen before, while the colours are terrible. I'm hoping that there will be other environments in K2 that will use real colour rather than the gritty bullshit browns and greys that so many games use these days, but I can't see it happening.
The FPS genre is becoming really stale recently. I'd like to see developers take a risk and create a colourful and artistic FPS game for the HD consoles. If Mirror's Edge sells well, we may possibly see one.







