By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Hiku said:
WillianBM97 said:
Hiku said:

It's because it's not financially worth it for MS. PS4 was already estimated to be slightly cheaper to manufacture than a Kinectless Xbox One from the get go. And the more you sell, the faster the cost of the parts will go down. Obviously Sony has been selling more worldwide from day 1. When Microsoft unbundled the Kinect, that also lost them money due to the projections they had for the device and the deals they had made with manufacturers based on those projections. Later in the year, MS had a price cut and some crazy deals during the holidays such as getting an XB1 for the value of $150, if you also buy 5 games. In spite of XB1 being more expensive to make than PS4. MS made these investments because they hoped it would pay off in the long run. Early adopters are more likely to buy more games than late adopters, and if XB1 was able to dominate the US, it would give them more momentum. (People play on the console their friends are playing on, etc.)

It's now come to the point where they have to look at how much they've spent to try to beat Sony in the US, and what that has given them. If they have to spend X amount of dollars more to be ahead of Sony by 200k units in lifetime sales in the US, and keep doing that every year, will it be worth it?
They had Halo 5 and Tomb Raider exclusively on their platyform this holiday, while Sony had no particular exclusives besides an Uncharted Remake. And it still wasn't enough.
At that point, investors and management alike will be more interested in being profitable than keep fighting a losing battle where they have to put in a lot more effort (money) than the opposition just to do that much.

I fully agree with this, but what really worries me is market share, with PS4 having probably more than 60% or 65% worldwide, and this situation is getting better for Sony every single day. Another point: every 30 days the world is told that PS4 continues to dominate the market, and that has the potential to have influence even in the NEXT generation of consoles. Having such a small market share isn't healthy, at least from my point of view.

Well what happens in that scenario is that Sony will get more Japanese developed games on their console that skip out on Xbox, without the need to sign an exclusive deal with Sony. We know this because we're seeing more and more of that every month, mostly with rpg's, fighting games and things like that. That's always going to happen to a degree, since it's a Japanese console. But it's also bolstered by marketshare (like with PS2). You can still count on most of the biggest Japanese titles like Resident Evil and Metal Gear to still end up on Xbox. And all the western games will always be on Xbox as long as it's sucessful and sells a good amount, which XB1 is obviously going to do. And of course if there are any exclusive deals, or marketing deals, Sony will need to pay less for those than MS does.
However, if you're mainly a fan of western games and not so much of Japanese games, then an Xbox owner should be mostly unaffected by Playstation's marketshare. And as long as Xbox is successful, you'll keep getting the games you like.

I'm not sure if anyone has the answer to what you can do to beat Sony woirldwide, other than Sony messing things up for themselves, like they did with the PS3 launch. Apparently it's not such an easy lesson learned either, or else MS wouldn't have screwed up their own launch as badly as they did this time around with XB1, so who knows, we might see Sony doing something stupid for PS5's launch as well.

Changing topics a little bit: I think it'd be interesting to see both Sony and Microsoft launching new systems without doing something stupid. If that happens in the next-gen, we will see the full potencial of Xbox and PlayStation worldwide at the same time. Some may argue that PS2 is the potential of the PlayStation brand, but I think it can do A LOT more.