NJ5 said:
I'd agree with you, but what kind of editing mistake can explain the PS3 version looking different from... the PS3 version in terms of graphics?
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It doesn't. Not when they are replaying the crashes aside from the one crash being "bigger". (to me anyway) The only part where it looks different is when the controller map isn't present.
There is no graphical difference that i can see during the actual crash sequences, aside from the crashes... in which physics would have nothing to do with anything.
In fact i'd say fact that there is such graphical difference in everything but the replaying of the crash shows that it was a labeling and splicing error.








