johnsobas said:
so going from 130-140 million to 40 million and losing billions of dollars and exclusives is a success now days? |
Well what he's saying isn't even true. The PS2 was not easy to produce games for. The PS2 was a pain in the ass to develop for due to the emotion engine.
I mean, why else do you think they can't get a working emulator on the PS3. Sony themselves... the company that made the damn thing.
Now Dreamcast. That was an easy system to make games on. If that was what made it successful Dreamcast would of won. Dreamcast you just used a format based off of Sega's Arcade machines. That's why you still see Dreamcast releases every once in a while.