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V-r0cK said:

Sounds like you got the gist of it all.  I'd probably prefer a simple video with some button interactions that determines the strength of your summon's attack (similar summons in FF8 i forget which).  I prefer to not take the control away from the actual party to control a summon.

That would be a throwback but adds interaction with a cinematic summon indeed.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1