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AbbathTheGrim said:
V-r0cK said:

Same here.  Maybe the same route as FFXV?

If I would put FFXV's Summon approach I would describe it as Summons having a pseudo-real time interaction in the moment.

Besides that one, that leaves the following options:

1) a simple video of the summon attacking

2) a summon appears and stands while attacking

3) a summon appears and joins your party

4) a summon appears and you are allowed to control it

5) options 2,3&4 but the party member who casts the summon disappears for the duration of the summon

What else am I missing here?

Sounds like you got the gist of it all.  I'd probably prefer a simple video with some button interactions that determines the strength of your summon's attack (similar summons in FF8 i forget which).  I prefer to not take the control away from the actual party to control a summon.