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V-r0cK said:

Same here.  Maybe the same route as FFXV?

If I would put FFXV's Summon approach I would describe it as Summons having a pseudo-real time interaction in the moment.

Besides that one, that leaves the following options:

1) a simple video of the summon attacking

2) a summon appears and stands while attacking

3) a summon appears and joins your party

4) a summon appears and you are allowed to control it

5) options 2,3&4 but the party member who casts the summon disappears for the duration of the summon

What else am I missing here?



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1