| V-r0cK said: Same here. Maybe the same route as FFXV? |
If I would put FFXV's Summon approach I would describe it as Summons having a pseudo-real time interaction in the moment.
Besides that one, that leaves the following options:
1) a simple video of the summon attacking
2) a summon appears and stands while attacking
3) a summon appears and joins your party
4) a summon appears and you are allowed to control it
5) options 2,3&4 but the party member who casts the summon disappears for the duration of the summon
What else am I missing here?
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1







