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SvennoJ said:
Nem said:
Teeqoz said:


Then you already have the answer: If you're willing to spend 300$ for a more immersive experience in quite a few types of games, then you'd get this. People are willing to spend 2000$ on gaming rigs able to run stuff at higher FPS and res, there's bound to be quite a few people who'd want to get the most immersive experience on console as well. Obviously it won't be mainstream any time soon, if ever, but there will be quite a few people who will want to have the most immersive experience on their console possible, because even though it may cost 250-300$, that is still very much affordable, and a much smaller investment than spending the money you'd need to get a VR capable PC.


Pretty much.

But without hitting mainstream its unlikely software support will get much better.

Racing wheels aren't mainstream, can only be used with one genre, and have plenty support for a little bit more immersion.
VR is a lot more versatile than a racing wheel.

VR is also a lot easier and cheaper to set up than 3 projectors or multiple monitors with capable hardware to run games at ultra wide resolutions, which still doesn't give you head tracking. I can see VR taking off quite well in Japan where living space is at a premium.

No more looking at virtual worlds with blinders on.


And how do those steering wheels sell? Selling 1 or 2 millions isnt enough to support what is basically a new platform. The Vita can't survive with 10.

If its an acessory and every game just has some functionality for it... you still have to deal with the fact that it makes you look like a tool.

I don't see it taking off at all. But we are both allowed our opinions.