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Mystro-Sama said:

First we have dlc and season passes announced before the game even comes out. Then we have full $60 multiplayer only games with barebones cotent.

And now we have games split into episodes as if its some fucking tv series. And we have we out here defending this garbage? EPISODES!? When has this practise become acceptable? I think this generation might turn out to be the worst by a massive margin. I can't even imagine where gaming will be at the end of it. Hell, there might just be another crash.

 

How do you feel about FF VII:R being episodic?


You seem to be only focusing on the negatives. DLC's for games are announced, because they are a way to generate momentum for a game when in reality, hype for most games die down after a month. This increases the lifespan of such games by a considerable amount. Example: Destiny the taken king has definitely resparked interest in the destiny franchise one year after launch. Season passes are made with a similar mindset. This is all great for developers, publishers, and the ip being worked on. You as the consumer get to decide if it is worth it. Seeing as how these things are selling, clearly the demand is there.

Games that also abuse this system recieve a lot of hate for it. You act as if nothing happens to these companies. Evolve was ripped to shreds because of their dlc models, Watch dogs was punished for over promising and then downgrading specs, Splatoon and driveclub were reviewed poorly for releasing with low content.

PS: your final question derails for your topic thread. You suddenly go from dissing this generation to talking about something you don't like for a specific game