It's my favorite combat system, and the main reason why I mainly play on handhelds now. For some reason the idea that the west wants more action and less strategizing was put in japanese developer's heads, hence the sudden surge of action JRPGs for home consoles to appeal to western gamers.
Handhelds are dying in the west but loved in Japan = Most JRPGs there are turn based
Home consoles are dying in Japan but loved in the west = For a JRPG to sell it needs to be an Action JRPG.
When referring to handheld games, I never heard a developer mentioning that they decided to change the combat system for an action based one because that's the trend now and what the players want, but that is constantly mentioned when talking about JRPGs for home consoles (Valkyria: Azure Revolution, Final Fantasy VII being the most recent examples of that)







