Kowan said: Making up stuff? I'm speculating like everyone here is doing, like what you are doing. FF7R will NOT have "episodes" comparable to those of TWD nor LIS. That is impossible and just not compatible with a game like FF7. If they really include everything in the storyline off ff7 then yes one part could go as long as 40 hours. The original game's 1st disc could already take up to 20 hours. Imagine that but made like how modern rpgs are today, do you seriously think it would still be just 20 hours or so? Specially if they add more to the story? They also have not announced how many these so-called episodes(they might not even be episodes). They could only release 2 parts of the whole game for all we know. |
The way they have phrased the interviews, your speculation is completely off, which is where my criticism comes from. You've basically taken "it will be multiple parts" and "expanded areas", and crafted a large theory about how this will be some uncomparable epic taking us on this massive journey across 100+ hours of gameplay for the story alone. Sorry, but are we thinking of different developers here? Do we have two entirely different grasps of the cost of a project of that scope?
You can guarantee that unless potential profits are god damn magnificent, SE isn't going to approve something like that. Even Nomura will have to reign things in. Even then, if you are expecting a 40+ hour RPG to be produced a year on the level everybody is expecting, then your grasp on modern game development as a whole must be nonexistent. The fact is, recreating and maintaining the approximate 60 hour RPG would likely take 3+ years of development, and cost in the neighborhood of $150 million, if not much, much more.
You are letting your desires take over your expectations, and it's creating little more than an unrealistic, ideal scenario that will never happen.