JEMC said:
From their words, it's obvious that they want Bethesda levels of success or more, but that doesn't mean that they have to make the same mistakes of Bethesda. Just because that was the only way Bethesda found to reach success, it doesn't mean that they can't find another way to get there. And while cyberpunk is a niche genre, that has nothing to do with the game sales. Sword & Sorcery settings aren't popular either and that hasn't stopped the Elder Scrolls or The Witcher games to sell well. It's how you tell the story or, in this case, how you make the game, that will decide the future of it. But despite all that, the reason I'm curious and excited for Cyberpunk 2077 is because CD Projekt can't reskin The Witcher 3, but have to make a completely new game with new gameplay (because guns vs swords), and I want to see how they manage to do that. |
Yeah, that's the thing, I kinda think they need to go Bethesda way if they want similar level of success - I think core WRPG can sell some 5-6 mil copies at best, and even that is with a lot of hype - Bethesda sales keep rising due to them giving up more of a classic RPG experience with every new game to attract even more mainstream audience.
As for S&S setting, when it comes to c/W/RPGs, there isn't really any other setting even remotely as popular as that one, so cyberpunk is quite niche compared to it.
Anyway, I'm looking forward to 2077, I'm also curious to see how they'll handle it - honestly, I'm cautiously optimistic, I think CDPR still have lot of integrity, but while I liked Witcher 3, I felt that Witcher 2 was much better game, and that some of design choices were made due to things I've mentioned above.







