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Username2324 said:

Here are their latest bad comparisons.

Grand Theft Auto 4 said by almost every single reviewer to look better on PS3, GT says 360 is noticeably better.
http://www.gametrailers.com/player/33469.html

Devil May Cry 4 again said to be better on PS3, GT again says the 360 version is better.
http://www.gametrailers.com/player/29150.html

Burnout Paradise said to be better on PS3 by Criterion themselves, GT says 360.
http://www.gametrailers.com/player/29926.html?type=

Now, there could be a few explanations for these videos. The one Rocketpig will most likely say is that the PS3 footage is component and not properly setup. Could be very true, but then again, it just shows GT is not trying to get the best comparisons, and would still make them biased towards the PS3.

Second up, the PS3 version footage could be compressed slightly more, but again, that makes them biased towards the PS3.

Lastly, there could be full blown tampering with the video footage of one or both, putting the comparison in the 360's favor, again being biased towards the PS3.

Well Mr. Rocketpig, what do you say?


 Honestly, I'm not seeing the bias in these clips, with one small exception.

 GTA4: The 360 version looks a little sharper because it is a little sharper. Conversely, the PS3 version has better colors and lighting, seems to have a more stable outdoor frame rate and has less pop-up. The one thing that looked funny to me (as an owner of both versions of the game) was seeing pop-up on the PS3 version and not the 360 version during the helicopter flight. You can claim bias there but personally, I'm willing to let that slide as coincidence. I've definitely noticed more detail pop-in on the 360 version, though the only reason the PS3 has an advantage there is because many of the textures are streaming directly off of the hard drive instead of a DVD drive.

 The Burnout clip is such a poorly edited clusterfuck that you literally can't tell anything by watching it. If you own both systems you can download the demos though and easily see that the 360 version has a few dropped frames that the PS3 version never experiences.

 My only complaint about the DMC4 clip revolves around the usual GT gamma issues on the PS3 version. Having played both demos, I can tell you that the 360 version can look shaper because it lacks a subtle motion blur effect that is present on the PS3 version. You could see this as points in the 360's favor but the 360 version also suffers from texture shimmer and a few seams in in the polygons that aren't there in the PS3 version. The 360 version also has inferior anisotropic filtering as you can see the radius of it moving with the character (when it should instead move with the camera). With the compression present, it's pretty hard to see any difference at all between the two though, so again, I can't see any bias present in the clip you've linked.

 Honestly, the only bias claims I could level at any of the three clips you've linked involves the pop-in on the dissimilar helicopter flights in the GTA IV video. But GT has always sucked at getting similiar in-game, non-cinema shots for their comparisons.