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foodfather said:

Just like Alan Wake, dysmal timing is what killed the sales.

The ps4 fan Base cartainly may save it, but not if it releases in the same window. It has to release in October at the latest.

A lot of multiplatform games that sell more than double on the ps4 are the ones which have some sort of exclusivity thing going on or have a massive heritage on the Sony platform. 

So Rise certainly has "heritage" going for it and maybe Sony can include a 1080p remaster of the first tomb raider on psx. 


Sony or SE would have to really sweeten the deal... because to achieve 4:1 (2:1 was when userbase was similar) on a year older port they will need good bonuses.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."