| SvennoJ said: ^ Does that fix the lag too from connecting many light boxes? Perhaps setting the power drain to zero stops the game from whatever it's doing to distribute the power over all the cabling that comes with them. |
Ah, ICO. The atmosphere in that game was surreal and amazing. Loved the windmill. Nice reference.
I'm not sure about the lightbox lag issue. Mod description doesn't mention that. Probably does have to do with the game having to manage all those separate output power lines and switches. I didn't use animation or separate colors so I was able to simply link box to box. I don't know what I'm going to do with my Keizoku City sign yet but I need a lot more copper before I even start. I guess I need to look up the copper dealer.
I had an encounter with a Queen last night that was pretty funny. She burst up out of the ground like Mirelurks do and, startled, I hit VATS. I got a surprise shot in with my Two Shot .308 combat rifle. Killed her while she was still in the air. VATS ended and she just dropped down. That gun is a beast. Wish I could find another Two Shot of a different type, maybe laser or, oh my god, plasma. Watched a video of a guy with a Two Shot Fatman.
With Piper, check Diamond City. That happened to me with Nick, perhaps because he still had some storyline elements left. I sent him to Starlight but he was back in his office instead.
I've started using Hancock and I like him a lot. He's pretty quiet when sneaking and the conversations with him are interesting.
I'm looking forward to original companion mods. I had one with New Vegas that was excellent. This girl made it herself and fully voiced it. She had quests for it and lots of unique aspects. Blew the stock companions out the water. It had like 30,000 thumbs up on Nexus. I hope she does one for Fallout 4 eventually.
About Spec Island, I had an odd thing happen. I was building away when suddenly it said I was out of steel. I looked and realized the island had come unlinked. I figured perhaps my ghoul provisioner was laying at the bottom of the ocean and I was wrong about them being fine on the swim after all. I went around the island scrapping everything I could (careful not to scrap the trees the power line to the boat runs along). A lot of steel underwater, which makes the no-rads-from-water perk extremely handy. Anyway, checking the map, the supply line was indeed broken but I noticed that no one had 'died' from the Castle so my provisioner was still kicking. I teleported in to see if I could find her and ... she was walking out the door. It seems that even with a ghoul the supply line to Spec Island can be finicky. Her cow did get stuck in the entrance way for a bit, though, so maybe that's the issue.
Mostly done with my Keizoku City penthouse construction. Awaiting copper. I'm using steel spike poles as pretend supports.


Still a lot of work to be done fixing the details and rough edges. This is my lonely and unfinished industrial complex.

I didn't know what the heck this was. It was suddenly there when I turned around. Then it mooed at me. Mr. Cow got stuck under my flooring. I ignored him. Maybe that was the issue with my caravan and it had to reset? Hm.

I had a settler walk all the way down the pier and sit on one of the chairs. It looked like he was enjoying the view. That made me feel all warm and fulfilled, like he was justifying all my work.








