vivster said:
Interestingly I think it will be the other way around. FCP will have pretty fleshed out mechanics and will be able to mix things up as good as possible while I expect WiLD to be more shallow. It might have more possibilities compared to FCP but I will assume since it is a low budget game that those will only be rudimentary and the mechanics as well as the story won't be as polished or deep as in FCP. |
You might be right about WiLD. The early trailers made it feel very deep and emotional but the last game-player trailer just had that random quest feel to it. Time will tell. At least it will have a degree of newness to it. I expect to be able to dive right into Primal, though. I know without doubt that it's going to be fun to play. I'm also assuming, however, that the story is just going to be a mechanic used to control the pace of my progression on the world map.