By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Nautilus said:
DonFerrari said:

So they think the story is simple, and your problem with that is that they didn't know the whole Lore because they didn't play the whole side quest?

You may say what you want and disagree with them. But it seems like their opinion is that the story and leveling isn't well designed.

No, Im saying that by what they imply, that the carachters dont have depth and that the story in general seems simple,but that would be somewhat fixed if they did most of the affinity missions.But I agree thats a reasonable point to critic.

Its just that reading many of the "bad" reviews, most of them seem to not care to give the necessary effort to truly understand the game or understand its mechanics, or the reviewers were ones that simply dont like JRPGs to begin with.Wished they took more time with the games to try and do all they could before releasing the review, but alas.


I agree that professionals should do their job, but 20h should be acceptable sample and seems like the average they done. And they may have approached the game the wrong way and didn't give enough effort.

But it isn't the job of the critic or customer to effort themselves to like or unveil the game and like it, that is the job of the game designer... so if people aren't enjoying the game, that falt is on the devs.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."