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DonFerrari said:
Nautilus said:

Because if you only played 5 hours of a game that lasts 40-100 hours you wont be able to see everything that the game offers, wont be able to describe accurately in your review what the game is about, giving a poor service to your readers.

If you are playing the game just for fun, thats ok.Its your game and you do what you want with it.But if you are doing reviews for living, and your job is to describe not to yourself, but to others what the game is all about, you cant play 20% of the game and call it a day."Here is my review of the game:The game sucks" That is not a review.If you dont want to do this kind of things, to force yourself a bit to play a game that you need to review(unless the game is downright unplayable), you shouldnt be a reviewer in the first place.

So if you received a book to review and you think it's horrible after 30-50 pages would you say that a honest opinion for a review or critic need to read the other 1950 pages?

Of course.The book can be horible the first 50 pages, but after that it could developed in a decent or even good book.You wont know until you read at the end.And as a person that wants to know about the book, if you read the preview of that guy that only read the first 50 pages you will think:Ok, the intro is bad, but what about the rest?Couldnt there be a reedeming factor?

I dont think reviewers need to 100% the story per se, but doing the bare minimum is not only unprofessional, but completely wrong.People who do this shouldnt even be called a professional, let alone a  reviewer.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1