DonFerrari said:
If you can't understand the story, level up enough through the story itself shouldn't the relevant side missions become part of the story instead of the player having to discover what is important and what is filler in the sidequests |
Wait wait.The reviewers that said the story was bad didnt say it wasnt understandable, they just thought it was simple.And it dosnt work that way.A game is not only made of the "obligatory" missions.If the side missions dont have content it wont make sense for having them in the first place.And if you could just rush through the story without doing anything extra or exploring the world, the game would just be easy, and then reviewers would complain about it.If you play The Witcher 3 in the normal difficulty most likely you wont be able to just rush the story, you would need to "grind" a bit, doing side quests, yet noone complained about it.The problem is if this "grinding" is boring or not.Thats the issue that reviewers had with the game.I still need to play the game to judge for myself, but i hardly see myself getting bored with the multitude of content that there is in the game.But thats my opinion
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1