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curl-6 said:
Miyamotoo said:

You again forgetting what I wrote earlier. Experimenting and finding completely new, unique, great and beautiful art style and graphics for every new 3D Zelda is just one of reasons that I mentioned why 3D Zelda requires more developing time than Uncharted.

Motion controls in Skyward Sword or Zelda U being their first HD game don't justify 5 years either. Uncharted 1 was Naughty Dog's first HD game, took 2 years to make. 

For every thing Zelda has to do that Uncharted doesn't, there are things Uncharted had do that Zelda doesn't; complex AI/animations/physics, working with the PS3's notoriously difficult architecture, balancing online multiplayer, creating detailed realistic graphics, etc.

Like I said, I am pretty sure that SS Motion Controls take quiet time in SS development. Zelda U is not just first HD Zelda game, but also first true open Zelda with biggest world ever.

 

You again going in circles I already wrote answers on your posts, but here again once more and please read all remember what I wrote already:

Well there is huge difference between Uncharted 2 and 3 and Zelda 3D seriesfirst Uncharted 2 and 3 are linear action games, U2 and U3 are using same engine and they certainly could reused some models and textures, also it's basically just a sequel without almost any new staffs they just needed new story. On other hand Zelda 3D series is not linear at all (except SS) and they are open world adventure games, evry Zelda 3D game (exept MM) is using totally different art style and graphic, and evry 3D Zelda games gives totally new staffs and mechanics. 3D Zelda game is much more on pair with games like Skyrim or Fallout.


curl-6 said:

On the other hand though, Uncharted 2 and 3 had to do a lot of stuff Zelda doesn't; complex AI, physics, animation, and large scale action setpieces, online multiplayer; these things all take lots of time and resources too.

Zelda has very complex dungeons, epic bosses, open world and NPCs but those are smaller details like things you mentioned, so my point stands. You cant compare Uncharted with games like Skyrim, but definitely in some way you can compare Zelda with Skyrim.

 

High end realistic graphics are harder to make than cartoon graphics.

Finding completely new, unique, great and beautiful art style and graphics for every new game is much harder than go every time for realistic graphics.