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Focusing most of my efforts on Spectacle Island, though I keep running out of steel, wood and copper and have to make adventuring runs SPECIFICALLY to gather those resources. x3 Given I've explored almost every location in the game by now, it's started to feel a biiiit more like a slog. Don't have anything as fantastic as the OP's right now- full props, that stuff looks amazing, o.o - but I have a series of fairly modest structures, consisting of a storage shed, a two story domicile (complete with beds on the first floor, and a fully furnished dining area/common room on the second, with a rooftop patio bar- four different shops (being insane, I spent an hour caaarefully placing items on the shelves in my stores,) an infirmary, a private domicile with a lakeside view, (I used bridges to deliberately make NPC pathing all but impossible, so they literally never wander inside,) and a workshop complete with all crafting tables and a row of four sets of power armor, illuminated with some high-tech lighting. :3

I'll take screenshots at some point, though probably not til I've had more time to work on it. Seeing OP's stuff has inspired me to push the boundaries!

Only major downsides thus far is I find some of the piece-fitting finnicky, and the NPCs are just REALLY dumb. 23 of them so far, and half of them just sort of stand in the middle of nowhere, and they keep unassigning themselves from the roles I put them in. -_-



Zanten, Doer Of The Things

Unless He Forgets In Which Case Zanten, Forgetter Of The Things

Or He Procrascinates, In Which Case Zanten, Doer Of The Things Later

Or It Involves Moving Furniture, in Which Case Zanten, F*** You.