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No offense, but this isn't surprising, nor anything new.

For many decades, on average, Japanese development studios have put out higher quality experiences than Western devs. That isn't universal, especially if you consider how shitty Capcom, Konami, Square, Sega, etc. have been in recent years. But in general, that has traditionally been the case.

Part of the problem, is that many western devs have adopted the ideal that they don't have to release a finished, polished product. They can just "fix it" or patch it or update it later, instead of taking the time to actually make a good game from the get go. And another part of the problem, is that many western devs are too focused these days on making a "cinematic experience", with a focus on graphics and feeble attempts at "serious storytelling" (that usually comes off like cheeseball direct-to-video fare), instead of focusing on gameplay and polish.