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A series of 3D platformers that could meet the standards of the big Nintendo platformers. It took a while, but the PlayStation had it in the form of the 'Crash Bandicoot' series. 'Crash Bandicoot 3: Warped' was the most refined of these, building upon the somewhat crude first game and perfected the improvements of the second game. Both this and the second are the ones I played most, with this third game probably winning ever so slightly.

There's a huge amount of levels, categorized into several worlds each with their own theme, enemies, bosses and quirks. This helps the replay value a lot, and the game never gets tedious and seems endless. Overall, there's four styles of levels; over-the-shoulder levels, side scrolling "2.5D" levels, chase levels and boss fights. There's multiple bonus levels and all these are also littered with collectibles.

Being one of the PlayStation game discs that would find it's way into the system more often than not, it was hard to put down. It's a shame the series was moved over to other publishers and developers and after the fourth game, which was still decent, quality dropped far from the third game; the magnum opus of the series.