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Here's my opinion. As a gamer who was born in 1996, I soon found out about all the masterpieces that I missed. So I backtracked and played current games at the same time. During that time I saw patterns in gaming and I got used to certain gameplay mechanics. Before long, I knew what to expect from Mario, Pokemon, Call of Duty, Halo, I'd swung with em' all. Story is that extra incentive for players to keep going. I found that JRPGS and WRPGS excelled in story telling. Video gaming, whether it has a script or not, is a form of storytelling. Since I'm the kind of guy that gets bored with the same old story, I tend to play games that are unique. I find that it's easier for a story to be unique rather than gameplay to be unique.

In the case of Nintendo, it just seems that Zelda is a hot bed for storytelling and I don't think they're making the best of what could be story wise. And I understand, I will take a game that plays well over a game that only has story and the gameplay sucks. But for a game to have both aspects, it makes a better game in my opinion. Like I said earlier, all games tell stories. Some just approach the story differently.