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Curmudgeon said:

Some of these reviews are just weird. I definately don't agree with criticizing the off the hands design choice and complexity of the game. It's like complaining about a party game being too shallow, or a deep strategy game for having a learning curve.

But the important thing is that the game seems to be fantastic 


No one I've seen has criticized the game for being too complicated. It's criticizing the game for being obtuse about its systems. You should be able to learn a games systems organically throughout the gameplay experience, with the game's challenge scaling appropriately along with your assumed knowledge. That's good game design. Needing to read a 50 page external manuel to get a full understanding of all of the game's complex systems is terrible game design. It's lazy game design.

It may not be an issue for me personally, because I spend hours reading up on game systems of complex RPGs before playing them just as a preference, but you should absolutely never have to leave the game world to learn about something integral to playing or enjoying the game.