Curmudgeon said: Some of these reviews are just weird. I definately don't agree with criticizing the off the hands design choice and complexity of the game. It's like complaining about a party game being too shallow, or a deep strategy game for having a learning curve. But the important thing is that the game seems to be fantastic |
No one I've seen has criticized the game for being too complicated. It's criticizing the game for being obtuse about its systems. You should be able to learn a games systems organically throughout the gameplay experience, with the game's challenge scaling appropriately along with your assumed knowledge. That's good game design. Needing to read a 50 page external manuel to get a full understanding of all of the game's complex systems is terrible game design. It's lazy game design.
It may not be an issue for me personally, because I spend hours reading up on game systems of complex RPGs before playing them just as a preference, but you should absolutely never have to leave the game world to learn about something integral to playing or enjoying the game.