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There are certain games where compelling stories carrry me as much as the core gameplay mechanics. At the stage I'm at, an Open World RPG has to provide compelling narrative based side quests otherwise I lose interest quite easily. Sometimes it hard to distinguish between story and gameplay, in instances where you're talking about scenarios. I want the game to create interesting scenarious, take me to cool places with interesting back stories and relevance to the world. I'm not interested in doing infinite hunts just to scale up Xp and weapons.