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Big enough so that you can have a sense of that where you are is a living world, and that its truly a kingdom and such, but small enough that all is designed and thoughtly made, so that every single space of the game is meningful



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1