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Salnax said:
I'm noticing that those three games don't come from Nintendo's core studios. XCX is from Tokyo-based Monolith Soft, DKC: Tropical Freeze is from the American Retro Studios, and SSB4, which is only about twice the size of Brawl, is probably only so big because it has over 400 musical tracks.

I guess when Nintendo developers said they didn't need to move onto HD development yet back during the Wii era, they meant it!

(And it was made by Namco.)