| SvennoJ said: The problem was the person assigned to the supply line had died lol. And I guess there is a bit of lag when you assign a new person, it was working the next time I came back to Tempines bluff. |
I'm pretty sure turrets will swivel around if alerted, such as when another turret starts firing. I've definitely seen them fire outside their senor arc and I've seen enemy turrets turn all the way around.
I'm also pretty sure that only named settlers can die so don't use those as provisioners. One of my no-names was going head to head with a Death Claw and he only got that "disabled" status like companions. I've had my named settlers killed, though, so I keep them secure.
I don't have a high Gun Nut rank, either. I just take all the best mods off guns I find. I check them out before I sell or drop them to see if they have something I don't have. My combat rifle, combat shotgun, and hunting rifle (sniper rifle) are all fully upgraded from doing that. The .308 combat rifle I use is a legendary that ignores 30% of armor so I even use it against robots and I use another with a silencer that fires 2 bullets at a time. I use a recon scope on my .50 cal sniper rifle, which is a legendary that does extra explosive splash damage. Combat shotgun with a drum magazine is way, way better than a double barrel.
I actually haven't even use a plasma rifle yet so I'm not sure how the radiation damage works.








