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TruckOSaurus said:

For the N64, I believe they thought of what Mario 64 would be and then designed a controller to suit the needs of that game (and 3D games in general).

For the Wii, I believe they thought of the concept of Wii Sports and then designed a controller that allowed for that vision to come true.

For the Wii U, it seems like they designed the gamepad first and then created Nintendo Land to justify its existence. They reversed the order of things and that obviously didn't work.


Yeah my thoughts exactly though you expressed them with a bit more clarity :)