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Batmobile: Arkham Knight

- ZERO memorable boss battles
- the batmobile got shoved down my throat every 3 minutes
- side quests are mostly boring-as-hell (disable this mine, now drive 200m down the road and disable another)
- having to get 100% completion to see the true ending

It really annoys me how critics praised this game yet shunned the far superior Arkham Origins.