Batmobile: Arkham Knight
- ZERO memorable boss battles
- the batmobile got shoved down my throat every 3 minutes
- side quests are mostly boring-as-hell (disable this mine, now drive 200m down the road and disable another)
- having to get 100% completion to see the true ending
It really annoys me how critics praised this game yet shunned the far superior Arkham Origins.