By using this site, you agree to our Privacy Policy and our Terms of Use. Close
hershel_layton said:
SvennoJ said:
Project cars. After all the praise it had gotten on the pc it was just an average racer full of bugs and controller support as an after thought. And this whole tracks over number of cars (which I'm all for), still has less tracks than gt6.


Does that mean it was a huge disappointment for consoles? if it got praise on PC, then i wouldn't consider a total disappointment. Rather, for consoles only.

After all the "better than Forza and Gran Turismo" articles, it just wasn't, not even close. True, you can get a stable frame rate on pc and it's most likely a lot better with a proper steering wheel (after you figure out how to set it up). Yet the AI would still suck with inconsistent difficulty levels and the lack of feedback due to missing tire sounds is a big mistake. There were plenty complaints on Steam as well, yet the media http://www.eurogamer.net/articles/2014-09-05-project-cars-is-already-a-better-racing-game-than-forza-or-gran-turismo
But yes, it was a bigger disappointment on consoles as they didn't even bother to configure proper controller support. There are tons of guides online how to configure all the different sensitivities, deadzones and filtering settings, yet there is no 1 fix for all cars. Kinda ridiculous you have to change the controller settings for different cars.