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AbbathTheGrim said:

Killing off characters from your party can impact your experience beyond the feeling of loss you would feel by seeing the death of a character in any work of fiction.

If a character that you use regularly is a central part of your strategy and enjoyment of how you set up your battle tactic (has a special/unique ability) is killed off, that can affect your enjoyment of the game.

For them to pull this off they will need to provide strong replacements of those characters, or share those special abilities with other characters available.

It is tricky but they can pull it off if they pay attention to details.


Again, that's the point. If you're the leader of an army in real life, and your second in command is your best friend and they die in battle because of you, it effects you both emotionally and strategically. Of course it's not going to feel good. It's not supposed to. It's supposed to feel real. It's supposed to make you prepare better and strategize more carefully, because there are actual real stakes.

These games are usually already built with those things you meantioned in mind, so all there's left to do is to force it.