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Gamemaster87 said:

 

 

Then at E3 2017 they will show their new home console in detail (I expect them to talk about its concept in 2016) and announce a port/remaster of the game for this new console. They can get people buying their next console if they don't own a Wii U + they can get people who own a Wii U want to get this port. In the end they will sell more units of the game than with a Wii U/next home console simultaneous release in 2016. Let's say 6 million on the new console. Just think about it: Twilight Princess on Gamecube hasn't even sold 2 million units. Now assume it would have been a Gamecube exclusive for ~one year. It would have sold at least 4 million units on Gamecube alone. Then Nintendo would have released the Wii and the Twilight Princess port as a launch title. I expect that it would have sold 7 million units on Wii. What I wanted to say is that Twilight Princess could have been even more successful if Nintendo would have released it in the right way.

 

No way would the wii version have sold just over 7 million if the game was released on gamecube in 2005.

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
2 The Legend of Zelda: Twilight Princess Wii 2006 Action Nintendo 3.77 2.13 0.60 0.68 7.17
19 The Legend of Zelda: Twilight Princess GC 2006 Action Nintendo 1.15 0.36 0.04 0.04 1.59

The split is 7.17m to 1.59m in favour of wii. The wii version sold 3m in it's first year so take those sales away and at them to the gamecube version. so we would have the gc version at 4.59m and the wii version at 4.17m, This is what i would expect if the gamecube had a year long headstart.