| ethomaz said: September NPD (bundles included): 713k That only new players... you know TTK is a Expansion and not a new game... if you have Desitny why you will buy other disc? |
Please save BS like that. You have absolutely no way of knowing that all 913k of those sales are to new players. And in fact because of the pricing, it makes sense for people who only own vanilla Destiny or just one previous expansion to buy the $60 TTK bundle because it saves money. So a much safer bet would be a large chunk of those sales are people giving the game a second chance. I for example only own the vanilla Destiny digital version. It would cost me $35 to buy the expansion pass, then $40 for TTK. Why do that and pay $75 when I can pay $60 and get whatever exclusive cosmetic bullsh they threw in? You know this.
Anyways, I think the main thing that affected the sales was competition. Yeah, Halo 3 obliterated all other Halo games and did it with around the same userbase, maybe a little higher than Xbone, maybe lower. But it had the biggest marketing push I have ever seen for a game. You could pull up to a 7-11 to pump some gas and the pump would remind you that on launch day you could buy Halo 3 inside the store. Ridiculous. But mostly, it launched before CoD became a huge thing. Not just competition from other games, but other platforms. 360 bodied the PS3 in the US. Dominated it. Where do shooters sell the most? The US. Now the Xbone is a million or whatever behind the PS4 in the US. And the PS4 is now the dudebro shooter platform. So sales will be a lot more spread out, which means less shooter fans to buy Halo.
You have smaller contributing factors. MCC leaving a bad taste in peoples mouths. Fans being digusted by the changes 343 made (LOL @ the idea that real Halo fans would dislike 343's changes so would flock to Destiny), and general franchise fatigue. I think the negativity surrounding the sales has been hilarious, though.







