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All this talk of FPS's being over saturated, using the same mechanics or themes along with adding little to each title and I'm sitting here dumbfounded by how other genres are also guilty of doing the same, especially when it comes to AI which plenty of games still haven't improved on and hardly many games have passed the difficulty mode from hindering you the player or giving the AI advantages to actually making the AI in general much smarter and gaining more knowledge of basic defence/attack strats.

FPS's may seem like a dime a dozen to some but I see that for other genres just as much, especially this gen which is being touted as the rise of (J)RPGs.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.