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Legacy said:
Trial's and demo's are two completely different things.


O rly?

 

 

According to research presented by game designer Jesse Schell at the Gamelab conference in Barcelona today, a demo can cut into a game's sales by more than 50 percentCVG reports.

http://kotaku.com/demos-are-great-for-gamers-not-so-great-for-game-sales-608603895

 

So it's justifiable to question this business model. Or they get compensated by Microsoft. Either way it wasn't really a well thought out and productive idea.



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