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It really is a genre where the review scores suffer because of the quality of the competition. A 2D platformer where the main gameplay mechanic is jumping, which we've seen a billion times in the past, seems to have a higher default score simply because there are less of them being made right now. In addition, FPP games seem more inclined to get hit with the "does nothing to advance the genre" criticism, even when the same is true with pretty much every other game in every other genre.

Being a really good game is no longer enough for some jaded reviewers. Still, really, who cares. No one should put all that much stock in review scores and writers who are consciously looking for things to criticize.