SvennoJ said:
I think you've got that backwards. Any motion blur our eyes add they can add just as well to moving objects on a screen. It's how far objects move through your visual field while the light is being collected on you retina that cause blur. You don't have motion blur on non rotating objects that you follow with you eyes. Which is probably why 120hz/240hz smooth motion looks weird. The motion blur is in the original footage and gets smeared out over multiple frames. Now it runs at 120 or even 240 fps yet when you follow the ball with your eyes, it is still blurred as captured by the original 60 fps camera. Maybe that even interferes with your motion perception that reacts to clear lines and shapes for movement. Instead of your brain seeing a blurry object 'step' through your visual field and interfering motion from that, now it can't see the steps any more and it becomes a blur smoothly moving along. |
Ah. Thank you for clarifying!







