John2290 said:
That said the moment to moment game play which is enojoyable until you have to interact with scripted moments and there are a few things it does well.
So..to answer the thread. The witcher 3 is a bigger game in most respects, not as much moving part's or micro management, but it really has set a new standerd and if Bethesda don't do something about moving into this decade for TES 6 then they will hurt themselves going forward after that.
For comparison of how i feel score wise. Fallout 4 * 7/10. Wither 3 * 9.5/10. Mgs5 * 9.5/10. Bloodborne. * 9/10. Dragon age inquisition * 8.5/10. |
I agree with this post almost entirely. I dont understand how anyone can say Elder Scrolls and Fallout are great "open worlds" cause you write your own story, actualy no theres no story to be written, the storytelling is super simple and rudmentar all you do is literaly go from random place in your map to random place in your map killing stuf and if you feel like it you can also murder an entire setlement for no reason. I have fun playing it but thats all those games are to me, some quick fun shooting stuf and leveling up and finding some loot (wich by the way has a few problems as well, since there isnt much variety if you disconsider all the junk you get to scrap), kinda like playing Diablo. The characters are so useless that I dont even know the names of the companions I have, they have no story and dont interact with the world at all, the onyl one I remember is Dogmeat cause hes good at bitting enemys legs and pinning them down for me.
Withcer on the other hand is a complete experience, with super imersive world and story, masterfull quest design and characters that youll remember forever, and it also have the going to random places and kiling suf in there if you want to do that for a bit.