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TruckOSaurus said:
DakonBlackblade said:

As I said before I would only do it if there were some trophy associated to it, as I am a trophy hunter, not that I play games for the trophys only, but I have to get the platinum of every game I like, if I dont like the game I dont realy care but its hard for me not to liek a game, the ones I dislike the most i usualy think they are 7s and still have a lot of fun with them (Fallout 4 Im looking at you) and this is Final Fantasy, theres no way Ill think this is a 6 or lower.

On the Steam version, there's a trophy when you unlock her final limit break. It's about a 45-60 minute grind if you know how the limit break unlocking works.

Ye her final limit break is also absurdly OP, Square went fuck it its not liek itll be around for long so here have Great Gospel the thing that fully heals your party, cures all status afflictions and make you imortal for a handfull of turns. I doubt the limit system will be anything like it was, it was way too easy to game the system and learn the more powerfull limits super quickly.

 

Cloudman said:
The Fury said:
Cloudman said:

That is true. You can keep on grinding to gain exp, but if you invest in a character and they're gone, that would be kinda annoying if your efforts went away.

EXP in FF7 went to all characters even if they weren't in your party. They have to because of the fact the main character disappears half way through and you are forced to use others, if they are majorly underleveled you'd lose too easily. FF8 compensated by having enemies level with you, can't remember how FF9 did it.

Oh, so that's how the issue is dealt with... Good to know that effort isn't lost.

If I remeber correctly the ppl outside your party only got a fraction of the XP on FFVII not all of it, I might be wrong tough, its been awhile.