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vivster said:
Eddie_Raja said:


Hahaha shows how much you know.

For instance the PS3 at the time had the equivalent of an i5 and a high end GPU.  When the PS4 launched it had the equivalent of an i3 and a high-end GPU (However it has far more RAM for its time than before).

But all of this doesn't matter because you clearly didn't read what I said - The bulk of my post talked about how developers are sacrificing resolution for extra effects (Effects you can't see well because the resolution is too low).

Furthermore, I am not sure how you have missed that some of the more poorly optimized games do in fact keep a better framerate on X1 like AC Unity and Project Cars.

That still does not make your statements true. These "effects" you are mentioning are calculated mostly by the GPU as well.  


Yes they are - and they are preventing 1080p.  What aren't you getting here?



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]