By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Motion blur is an artistic effect used to hide judder and as such is a love or hate thing. The motion blur like depicted in videogames only exists in videogames and movies. Normally only our brain creates passively motion blur when we are not focusing on the objects in motion.

Focusing on an motion blurred object in a videogame is totally unnatural and can create motion sickness.

It's a cinematic effect used to hide judder and ghosting blur mainly seen in non cathodic screens. The problem is that it completely destroys image clarity in the process and that most developers use a very low quality of motion blur.

Very high quality motion blur is the only one that should be used in videogames because it keeps the clarity at decent levels.

One of the best motion blur I have seen, one that is tolerable, is notably used in Driveclub. The motion blur used in Dying Light or the recent COD are also impressively high quality too and are also tolerable for me.

But others games that use a very low quality Motion blur are unplayable for me. For instance I cant' play Shadows of Mordor (Digital edition, I can't resell it) because of how badly blurred the image is at any motion, even a very slow motion. It's unbearable.

IMO