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Augen said:
Imnus said:
If it's Turn-Based it's gonna flop horribly, there's just no point anymore to have Turn-base on RPGs unless it's Tactical like Final Fantasy Tactics or XCOM.

Turn-based battle systems are incredible boring, repetitive and require no skill or intelligence to play. In theory you could create a turn-based RPG that's actually challenging, but they never do, they only challenge is mindless doing the same thing a thousand times over and over.

Now the real problem is that Square's ARPG (Kingdom Hearts) is also pretty awful, and in a world where Demon's Souls and Dragon's Dogma exist I'm not putting a 100 hours in a game with crappy battle mechanics, maybe I could put out with something as bad as The Witcher 3 if the rest of the game is great, but any worse than that and I'm out.


Perfect example of challenging turn based combat that encourages planning. 

Yeees, one of my all time fav RPGs... x ) Yeah, I agree there.



 

              

Dance my pretties!

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