donathos said:
Caveat: I haven't yet played GTA4. But... based on what I've been hearing, maybe I just have a different definition for "revolutionary" than some other folks do. That the weapons fire more realistically is an improvement, but not a revolution. In my opinion, this is true for the other changes you cite. Now, I want to make something clear: I do not insist that a game must be "revolutionary" to be great (which is good, because few are, or can be, by definition). Instead of revolutionizing a particular genre or franchise, I'm always open for attempts to perfect them, even according to traditional ways. GTA4 can be a more perfect GTA game without being a revolutionary one, and I suspect, based on your comments and those of others, that this is the case. Can a game rate a '10' without being revolutionary? Sure, I think so. And I don't think that being a '10' is necessarily the same as being a "Perfect" game, which I think is something to be aimed at but never achieved. 10 is simply the highest rating. But if we were rating things on a scale of 1 to 2 (which some people do, as in the Siskel/Ebert "thumbs up/thumbs down" scale), we wouldn't ever complain that no game should ever get a '2' because a Perfect game doesn't exist. Many games would deserve a '2.' And, on a scale of 1 to 10, a few games should ultimately deserve a '10,' despite not being Perfect. It is possible that GTA4 is such a game. |
That's the part of reviews that are broken. 10 (with incriments no less!) is more then enough to where you don't need to bring in a 10.
10 doesn't have to mean perfect. 10 would only mean perfect if it was the "perfect" game that added nothing new.
When you add something new to gaming however, like say a FPS added Head Tracking. That is something new, and unimplemented that has not been seen in FPS.
Since this does not exist in FPS it is revolutionary, and as such your standard 10 point system doesn't grade for it yet. Hence if the rest of the game is good it gets "extra credit" which gets it at 100%.
That's the only way someone should be able to get a 10. Without being revolutionary you should lose points simply because a game could always be better.








