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UltimateUnknown said:
MikeRox said:


This was pretty much how I first started to notice the difference. Well I more could see a "double vision" effect on the movement on some of my games, while others flew by silky smooth. (Metropolis Street Racer and F355 Challenge were the click moment when I tried to find out what the difference was).

The thing is, not everybody CAN see the difference. However I can guarantee you give me a blind test of 30fps vs 60fps I can pick them out every time. This was how I knew Zelda WW was 30fps despite all the reviews claiming 60fps. What a disappointing day that was.

See that's the thing. To me the difference is so obvious that it's hard to believe others may not see it.

I think this website does a very good comparison between the two: http://www.30vs60.com/bf4driving.php


Those comparisons were the ones I was thinking of when I said in my original post that I can't passively/visually see the diffrence between stable 30 FPS and 60 FPS. I tried to do a blind test when I first found the website and kept guessing 30 FPS was 60 FPS (perhaps because that's what my eyes are more used to).

This makes me think that my personal ability to visually dicern more frames ends somewhere in the 24-40 range (I did notice the diffrence in The Hobbit and do notice it on 60 FPS youtube streams that show the streamers as well)

It's not a lie, and I'm not decieving myself, I just honestly can't really tell the diffrence visually.

Now while playing it's another story, I can definitely 'feel' higher framerates, and for some games it helps a lot.