vivster said:
Sorry, I had to stop reading after this. Where the hell did you get that one from? While it is true that the new consoles have a potato where the CPU should be, everything is still bottlenecked at the GPU, which is also part of the same potato. Tell me one game that is limited by CPU and I will tell you a thousand that are limited by GPU. I guess these X1 developers must be complete idiots. They actually lower the resolution on multiplat games even though the X1 has a slightly stronger CPU. What a bunch of morons. |
Hahaha shows how much you know.
For instance the PS3 at the time had the equivalent of an i5 and a high end GPU. When the PS4 launched it had the equivalent of an i3 and a high-end GPU (However it has far more RAM for its time than before).
But all of this doesn't matter because you clearly didn't read what I said - The bulk of my post talked about how developers are sacrificing resolution for extra effects (Effects you can't see well because the resolution is too low).
Furthermore, I am not sure how you have missed that some of the more poorly optimized games do in fact keep a better framerate on X1 like AC Unity and Project Cars.
Prediction for console Lifetime sales:
Wii:100-120 million, PS3:80-110 million, 360:70-100 million
[Prediction Made 11/5/2009]
3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m
I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.
[Prediction Made 6/18/2014]







