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Shadow1980 said:
MikeRox said:

 

And both games were 60fps! :D

Well, yes and no. They scrolled at 60fps and sprites moved across the screen at 60fps, but the animation of the sprites themselves:

Definitely not 60fps.

Old 16-bit platformers with sprite-based graphics aren't exactly a one-to-one comparison with, say, a modern FPS.


Haha. Well played!

I'll take the scrolling at 60fps. Rayman 2 on Dreamcast the camera moved at 60fps, the animation was much slower, I don't even think it was 30fps. But it made something beautiful!



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.