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Ari_Gold said:
The_vagabond7 said:
For the guy saying "i can't spend 50 dollars on a puzzle game" I only ask why not?

The single player mode in this game will be longer than many action games (I've been playing 2 hours, and have only barely scratched the surface, (I doubt I'm even 10% of the way through it), the multiplayer as fun and deep as any other game's multiplayer. This isn't a tetris clone, or lumines with cute characters. This is an extremely deep, thought provoking, and time consuming game with incredible replay value since you can create or download new levels. I thought 50 dollars was steep too, but now that I have it I see that it is worth every penny. It's simply a huge and engaging game with lots of personality.

So anybody that's unsure about buying a puzzle game for full price, don't be. Unlike the sort of puzzle game we've gotten accustomed too that is just a rehashed old 2d puzzle game concept with some art work and techno music slapped on it, this is a fully realized awesome concept with a ton of content and fully fleshed out multiplayer mode. This is much bigger than peggle, lumines, puzzle quest, or book worm. This game has some heft.

$50 is too much for a puzzle game, you could buy Lumines, Puzzle Quest, Crush, Peggle, Echochrome or any other puzzle game combined for less than that price.


And yet, all those games mentioned put together don't offer the same level of variety, depth, replay value, length, or multiplayer that this single one does. They simply don't have the same scope of this game. It really shouldn't even belong in the same catagory as these other ones. Boom Blox is a huge playground limited by only your imagination and skill with the editor, with a vast and varied single player mode. I can't emphasize enough how varied the single player is. From a wide variety of jenga like stages where you have to remove a single block at a time, without disturbing some precariously built structure, to missions where you must destroy an entire castle by throwing one ball, or to odd golf like stages where you must knock one block into a series of towers with a limited number of tries. The more I play, the more possibilities seem to be opened.

 

Edit:I never know what they will do next. I'm currently in a series of stages where I must move blocks around, altering the level in order to let one little AI character get from one end to the other. Structures are precarious, filled with bombs, or intricately constructed so that I have to be very careful as to what I move, how I move it, and in what order I move it in. There is also a time limit on these stages. The further I get, the more varied the challenges become. I honestly don't know what they will think of next. 



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