Nuvendil said: It's impossible to say from such a brief glimpse. We don't know the time of day in each video, which effects the light effects. We don't have anything on screen but Link and Epona, so we can't compare most things like the bushes, trees, and creatures. I will say that the LOD looks at least as good if not even more detailed in some areas, but that could be an aspect of assets placed than actual improvements to the base graphics. I would say that, from what little we see, it's comparable. Also, for comparing the vids, this is a good reference for the Direct footage: Edit: Also, that grass density still boggles my mind. How the heck are they doing that? |
I feel like they are saving up a lot of power usage buy using cel-shading. If you look at structures like the trees and such, they aren't high poly models either. I also think the grass isn't as dense as it looks, but because of the primary color palette, a lot of it is masked. It's more obvious what they are doing in areas where the grass ends.
In other words, there are a lot of visual tricks being done.